Heightmap calculation is complete along with terrain following for mobs and the player.
gamedev
logo and typeface
Some images, as the height map generation is still a WiP, so no new screenshots…
First version of the logo:
And a type face for the HUD:
RRROBOTS!
RRROBOTS! is my new project, and is currently at a ripe age of 3 days. It’s partly 3rd person shooter and partly tower defence game, the objective is to kill all the RRROBOTS! before they get to the underground human city and kill everybody. Here’s what it looks like at the moment: